Bruse Tarl/Reyhan deck, by Ericj1222

Bruse Tarl/Reyhan. Builder: Ericj1222.MTGA - Magic Arena 09-Sep-2021
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Maindeck (98)
Creature [30]
1  Abzan Falconer  $0.25
1  Juniper Order Ranger  $0.25
1  Kalonian Hydra  $16.99
1  Managorger Hydra  $1.79
1  Mer-Ek Nightblade  $0.25
1  Mikaeus, the Lunarch  $1.99
1  Neverwinter Hydra  ---
1  Primordial Hydra  $21.99
1  Rishkar, Peema Renegade  $1.29
1  Sakura-Tribe Elder  $1.79
1  Ivorytusk Fortress  $0.25
1  Heliod, Sun-Crowned  $23.99
1  Hamza, Guardian of Arashin  $0.25
1  Ainok Bond-Kin  $0.25
1  Abzan Battle Priest  $0.25
1  Archangel of Thune  $27.99
1  Armorcraft Judge  $0.25
1  Bloodspore Thrinax  $0.49
1  Corpsejack Menace  $0.69
1  Drana, Liberator of Malakir  $5.49
1  Forgotten Ancient  $1.29
1  Gyre Sage  $2.49
1  Shadrix Silverquill  $5.99
1  Shalai, Voice of Plenty  $7.49
1  Spike Feeder  $0.79
1  Tuskguard Captain  $0.29
1  Vigor  $10.99
1  Vorinclex, Monstrous Raider  $32.99
1  Walking Ballista  $19.99
1  Winding Constrictor  $0.79
Artifact [8]
1  Arcane Signet  $1.79
1  Boros Signet  $0.35
1  Chromatic Lantern  $10.99
1  Golgari Signet  $1.29
1  Selesnya Signet  $1.49
1  Sol Ring  $1.49
1  The Great Henge  $57.99
1  The Ozolith  $16.99
Instant [8]
1  Mortify  $0.29
1  Putrefy  $0.25
1  Inspiring Call  $0.35
1  Heroic Intervention  $11.99
1  Utter End  $0.39
1  Anguished Unmaking  $10.99
1  Beast Within  $1.49
1  Generous Gift  $2.29
Sorcery [8]
1  Three Visits  $5.99
1  Eerie Ultimatum  $2.99
1  Farseek  $1.99
1  Tempt with Discovery  $0.79
1  Merciless Eviction  $2.49
1  Nature's Lore  $5.99
1  Cultivate  $0.69
1  Damn  $3.99
Enchantment [7]
1  Hardened Scales  $10.99
1  Rhythm of the Wild  $7.49
1  Greater Good  $1.99
1  Felidar Retreat  $3.99
1  Doubling Season  $84.99
1  Branching Evolution  $10.99
1  Cathars' Crusade  $7.99
Planeswalker [1]
1  Jiang Yanggu, Wildcrafter  $0.35
Land [36]
1  Arid Mesa  $21.99
1  Blood Crypt  $19.99
1  Canopy Vista  $1.79
1  Cinder Glade  $1.49
1  City of Brass  $21.99
1  Command Tower  $0.35
1  Exotic Orchard  $0.35
1  Gavony Township  $4.49
1  Verdant Catacombs  $27.99
1  Windswept Heath  $32.99
1  Wooded Foothills  $44.99
1  Spire Garden  $24.99
1  Luxury Suite  $37.99
1  Undergrowth Stadium  $9.99
1  Bountiful Promenade  $19.99
1  Bloodstained Mire  $47.99
1  Temple Garden  $12.99
1  Stomping Ground  $12.99
1  Smoldering Marsh  $2.49
1  Godless Shrine  $16.99
1  Indatha Triome  $9.99
1  Karn's Bastion  $5.49
1  Mana Confluence  $21.99
1  Marsh Flats  $21.99
1  Overgrown Tomb  $17.99
1  Reflecting Pool  $29.99
1  Sacred Foundry  $22.99
1  Savai Triome  $11.99
2  Swamp  $0.01
2  Mountain  $0.01
2  Forest  $0.01
2  Plains  $0.01
Sideboard [2]
1  Bruse Tarl, Boorish Herder  ---
1  Reyhan, Last of the Abzan  ---

Heliod, Sun-Crowned + Walking Ballista (Infinite damage Infinite lifegain Combo)

Prerequisites

- Heliod on the battlefield. Walking Ballista on the battlefield with at least 2 +1/+1 counters on it. :mana1::manaw: available.

Steps

  • Activate Heliod's ability, giving Walking Ballista lifelink
  • Remove a +1/+1 counter from Walking Ballista, dealing 1 damage to any target and gaining 1 life
  • Heliod triggers, putting a +1/+1 counter on Walking Ballista
  • Repeat for infinite damage

Spike Feeder + Archangel of Thune (Infinite lifegain Infinite +1/+1 counters on all creatures you control, other than Spike Feeder Combo)

Prerequisites

- All permanents on the battlefield. Spike Feeder has at least two +1/+1 counters on it.

Steps

  • Remove a +1/+1 counter from Spike Feeder to gain 1 life
  • Archangel of Thune triggers, putting a +1/+1 counter on each creature you control, including Spike Feeder
  • Repeat for infinite life and infinite +1/+1 counters on all creatures you control, other than Spike Feeder

Heliod, Sun-Crowned + Walking Ballista + Hardened Scales (Infinite damage Infinite lifegain Infinite +1/+1 counters on Walking Ballista Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it.

Steps

  • Activate Heliod, Sun-Crowned targeting Walking Ballista
  • Activate Walking Ballista's ability targeting another creature, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the trigger, putting 2 +1/+1 counters on it
  • Activate Walking Ballista's ability targeting itself, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the Heliod, Sun-Crowned trigger, putting 2 +1/+1 counters on it for a net gain of 1 +1/+1 counter
  • Repeat for infinite counters
  • Activate Walking Ballista targeting an opponent
  • Repeat for Infinite damage to opponents

Heliod, Sun-Crowned + Walking Ballista + Winding Constrictor (Infinite damage Infinite lifegain Infinite +1/+1 counters on Walking Ballista Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it.

Steps

  • Activate Heliod, Sun-Crowned targeting Walking Ballista
  • Activate Walking Ballista's ability targeting another creature, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the trigger, putting 2 +1/+1 counters on it
  • Activate Walking Ballista's ability targeting itself, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the Heliod, Sun-Crowned trigger, putting 2 +1/+1 counters on it for a net gain of 1 +1/+1 counter
  • Repeat for infinite counters
  • Activate Walking Ballista targeting an opponent
  • Repeat for Infinite damage to opponents

Heliod, Sun-Crowned + Walking Ballista + Doubling Season (Infinite damage Infinite lifegain Infinite +1/+1 counters on Walking Ballista Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it.

Steps

  • Activate Heliod, Sun-Crowned targeting Walking Ballista
  • Activate Walking Ballista's ability targeting another creature, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the trigger, putting 2 +1/+1 counters on it
  • Activate Walking Ballista's ability targeting itself, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the Heliod, Sun-Crowned trigger, putting 2 +1/+1 counters on it for a net gain of 1 +1/+1 counter
  • Repeat for infinite counters
  • Activate Walking Ballista targeting an opponent
  • Repeat for Infinite damage to opponents

Heliod, Sun-Crowned + Walking Ballista + Branching Evolution (Infinite damage Infinite lifegain Infinite +1/+1 counters on Walking Ballista Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it.

Steps

  • Activate Heliod, Sun-Crowned targeting Walking Ballista
  • Activate Walking Ballista's ability targeting another creature, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the trigger, putting 2 +1/+1 counters on it
  • Activate Walking Ballista's ability targeting itself, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the Heliod, Sun-Crowned trigger, putting 2 +1/+1 counters on it for a net gain of 1 +1/+1 counter
  • Repeat for infinite counters
  • Activate Walking Ballista targeting an opponent
  • Repeat for Infinite damage to opponents

Heliod, Sun-Crowned + Walking Ballista + Corpsejack Menace (Infinite damage Infinite lifegain Infinite +1/+1 counters on Walking Ballista Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it.

Steps

  • Activate Heliod, Sun-Crowned targeting Walking Ballista
  • Activate Walking Ballista's ability targeting another creature, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the trigger, putting 2 +1/+1 counters on it
  • Activate Walking Ballista's ability targeting itself, netting you 1 life and a Heliod, Sun-Crowned trigger
  • Target Walking Ballista with the Heliod, Sun-Crowned trigger, putting 2 +1/+1 counters on it for a net gain of 1 +1/+1 counter
  • Repeat for infinite counters
  • Activate Walking Ballista targeting an opponent
  • Repeat for Infinite damage to opponents

Spike Feeder + Heliod, Sun-Crowned (Infinite lifegain Combo)

Prerequisites

- All permanents on the battlefield. Spike feeder has at least two +1/+1 counters on it.

Steps

  • Activate Spike Feeder's second ability, removing a +1/+1 counter from Spike Feeder and gaining 2 life
  • Target Spike Feeder with Heliod, Sun-Crown's ability, putting a +1/+1 counter on it
  • Repeat for infinite lifegain

Vigor + Walking Ballista + Hardened Scales (Infinite +1/+1 counters on creatures you control Infinite damage Combo)

Prerequisites

- All permanents on the battlefield. Walking Ballista has at least 2 +1/+1 counters on it

Steps

  • Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself
  • Resolve the Walking Ballista ability, putting two +1/+1 counters on Walking Ballista
  • Repeat

Buy this deck:


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Last update: 2021-09-10 15:33:58