Arixmethes, Slumbering Isle Combos

Arixmethes, Slumbering Isle + Corrupted Conscience


Combo result
Target opponent loses the game.
Prerequisites

All permanents on the battlefield. Arixmethes is a creature. Corrupted Conscience attached to Arixmethes. Arixmethes does not have summoning sickness. An opponent is unable to block and kill Arixmethes.

Arixmethes, Slumbering Isle + Fireshrieker


Combo result
Target opponent loses the game.
Prerequisites

All permanents on the battlefield. Arixmethes is a creature and is your commander. Fireshrieker attached to Arixmethes. Arixmethes does not have summoning sickness. An opponent is unable to block and kill Arixmethes.

Arixmethes, Slumbering Isle + Freed from the Real


Combo result
Infinite colored mana.
Prerequisites

Arixmethes has no slumber counters on it and has the aura attached to it.

Arixmethes, Slumbering Isle + Grafted Exoskeleton


Combo result
Target opponent loses the game.
Prerequisites

All permanents on the battlefield. Arixmethes is a creature. Grafted Exoskeleton attached to Arixmethes. Arixmethes does not have summoning sickness. An opponent is unable to block and kill Arixmethes.

Arixmethes, Slumbering Isle + Pemmin's Aura


Combo result
Infinite colored mana.
Prerequisites

Arixmethes has no slumber counters on it and has the aura attached to it.

Arixmethes, Slumbering Isle + Triumph of the Hordes


Combo result
Target opponent loses the game.
Prerequisites

Triumph of the Hordes in hand. Arixmethes on the battlefield as a creature. Arixmethes does not have summoning sickness. An opponent is unable to block and kill Arixmethes. {G}{G} available.

Jaxis, the Troublemaker + Retreat to Coralhelm + Arixmethes, Slumbering Isle


Combo result
Infinite rummaging. Infinite draw triggers. Infinite self-discard triggers. Near-infinite ETB. Near-infinite LTB. Near-infinite death triggers. Near-infinite sacrifice triggers. Near-infinite landfall triggers.
Prerequisites

All permanents on the battlefield. Jaxis does not have summoning sickness. You have at least one card in hand. {R} available.

Training Grounds + Umbral Mantle + Arixmethes, Slumbering Isle


Combo result
Infinite colored mana (:manau::manag:).
Prerequisites

All permanents on the battlefield. Arixmethes is a creature (has no slumber counters). Umbral Mantle attached to Arixmethes.

Pemmin's Aura + Blossom Dryad + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Blossom Dryad does not have summoning sickness. Pemmin's Aura attached to Blossom Dryad. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Fatestitcher + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Fatestitcher does not have summoning sickness. Pemmin's Aura attached to Fatestitcher. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Hope Tender + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Hope Tender does not have summoning sickness. Pemmin's Aura attached to Hope Tender. You control an additional land that can :manat: for mana. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Juniper Order Druid + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Juniper Order Druid does not have summoning sickness. Pemmin's Aura attached to Juniper Order Druid. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Ley Druid + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Ley Druid does not have summoning sickness. Pemmin's Aura attached to Ley Druid. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Stone-Seeder Hierophant + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Pemmin's Aura attached to Stone-Seeder Hierophant. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Tidewater Minion + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Tidewater Minion does not have summoning sickness. Pemmin's Aura attached to Tidewater Minion. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Vizier of Tumbling Sands + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Vizier of Tumbling Sands does not have summoning sickness. Pemmin's Aura attached to Vizier of Tumbling Sands. Arixmethes has at least 1 slumber counter on it.

Pemmin's Aura + Voyaging Satyr + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr. Arixmethes has at least 1 slumber counter on it.

Arixmethes, Slumbering Isle + Agatha's Soul Cauldron + Knacksaw Clique


Combo result
Exile each opponent's library.
Prerequisites

Arixmethes exiled by Agatha's Soul Cauldron. All other permanents on the battlefield. Knacksaw Clique does not have summoning sickness and has at least one +1/+1 counter on it.

Imperious Perfect + Intruder Alarm + Arixmethes, Slumbering Isle


Combo result
Infinite tokens. Infinite tap triggers. Infinite Untap triggers. Infinite blue mana.
Prerequisites

All permanents on the battlefield. No slumber counters on Arixmethes.

Freed from the Real + Voyaging Satyr + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Vizier of Tumbling Sands + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Vizier of Tumbling Sands does not have summoning sickness. Freed from the Real attached to Vizier of Tumbling Sands. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Tidewater Minion + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Tidewater Minion does not have summoning sickness. Freed from the Real attached to Tidewater Minion. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Stone-Seeder Hierophant + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Freed from the Real attached to Stone-Seeder Hierophant. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Ley Druid + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Ley Druid does not have summoning sickness. Freed from the Real attached to Ley Druid. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Juniper Order Druid + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Juniper Order Druid does not have summoning sickness. Freed from the Real attached to Juniper Order Druid. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Hope Tender + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Hope Tender does not have summoning sickness. Freed from the Real attached to Hope Tender. You control an additional land that can :manat: for mana. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Fatestitcher + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Fatestitcher does not have summoning sickness. Freed from the Real attached to Fatestitcher. Arixmethes has at least 1 slumber counter on it.

Freed from the Real + Blossom Dryad + Arixmethes, Slumbering Isle


Combo result
Infinite green mana.
Prerequisites

All permanents on the battlefield. Blossom Dryad does not have summoning sickness. Freed from the Real attached to Blossom Dryad. Arixmethes has at least 1 slumber counter on it.

Biomancer's Familiar + Umbral Mantle + Arixmethes, Slumbering Isle


Combo result
Infinite colored mana (:manau::manag:).
Prerequisites

All permanents on the battlefield. Arixmethes is a creature (has no slumber counters). Umbral Mantle attached to Arixmethes.

Arixmethes, Slumbering Isle + Ioreth of the Healing House + Saryth, the Viper's Fang


Combo result
Infinite mana legendary creatures you control can produce. Infinite untap of legendary creatures you control.
Prerequisites

All permanents on the battlefield. All permanents do not have summoning sickness. Arixmethes is a creature.