Rampaging Baloths Combos

Rampaging Baloths + Perilous Forays + Amulet of Vigor


Combo result
Tutor for all lands with basic land types in your deck. Near-infinite landfall triggers. Near-infinite ETB. Near-infinite LTB. Near-Infinite sacrifice triggers. Near-infinite death triggers.
Prerequisites

All permanents on the battlefield. 1 land in hand.

Rampaging Baloths + Perilous Forays + Lotus Cobra


Combo result
Tutor for all lands with basic land types in your deck. Near-infinite landfall triggers. Near-infinite ETB. Near-infinite LTB. Near-Infinite sacrifice triggers. Near-infinite death triggers.
Prerequisites

All permanents on the battlefield. 1 land in hand.

Life and Limb + Conspiracy + Rampaging Baloths


Combo result
Infinite landfall. Infinite ETB. Infinite tokens
Prerequisites

All permanents on the battlefield. Conspiracy naming Saproling. One other Creature in hand

Hamza, Guardian of Arashin + Ashaya, Soul of the Wild + Rampaging Baloths


Combo result
Infinite storm count. Infinite ETB. Infinite LTB. Infinite landfall triggers. Infinite creature tokens.
Prerequisites

All permanents on the battlefield except for Beastcaller Savant in hand. available. At least one +1/+1 counter among creatures you control.

Kodama of the East Tree + Rampaging Baloths + Guildless Commons


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Guildless Commons in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Azorius Chancery


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Azorius Chancery in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Boros Garrison


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Boros Garrison in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Dimir Aqueduct


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Golgari Rot Farm


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Golgari Rot Farm in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Gruul Turf


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Gruul Turf in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Izzet Boilerworks


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Izzet Boilerworks in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Orzhov Basilica


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Orzhov Basilica in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Rakdos Carnarium


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Rakdos Carnarium in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Selesnya Sanctuary


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Selesnya Sanctuary in hand. All other permanents on the battlefield. You have not played a land yet this turn.

Kodama of the East Tree + Rampaging Baloths + Simic Growth Chamber


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

Simic Growth Chamber in hand. All other permanents on the battlefield. You have not played a land yet this turn.