Trade Routes Combos

Retreat to Coralhelm + Trade Routes + Llanowar Scout


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Llanowar Scout does not have summoning sickness.

Walking Atlas + Trade Routes + Retreat to Coralhelm


Combo result
Infinite landfall triggers. Infinite mill.
Prerequisites

All permanents on the battlefield. Walking Atlas able to activate its ability. At least one basic land.

Surly Badgersaur + Trade Routes + Bone Miser


Combo result
Draw your library.
Prerequisites

All cards on the battlefield. A basic land card in hand. available.

Sakura-Tribe Scout + Trade Routes + Retreat to Coralhelm


Combo result
Infinite landfall triggers. Infinite mill.
Prerequisites

All permanents on the battlefield. Sakura-Tribe Scout able to activate its ability. At least one basic land.

Retreat to Coralhelm + Trade Routes + Walking Atlas


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Walking Atlas does not have summoning sickness.

Retreat to Coralhelm + Trade Routes + Skyshroud Ranger


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Skyshroud Ranger does not have summoning sickness.

Retreat to Coralhelm + Trade Routes + Scaled Herbalist


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Scaled Herbalist does not have summoning sickness.

Retreat to Coralhelm + Trade Routes + Sakura-Tribe Scout


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Trade Routes + Murasa Rootgrazer


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a basic land. Murasa Rootgrazer does not have summoning sickness.

Crucible of Worlds + Trade Routes + Bala Ged Recovery


Combo result
Infinite turns.
Prerequisites

Crucible of Worlds and Trade Routes on the battlefield. Bala Ged Recovery and Time Warp available to cast. Must be able to produce 6UUG on each of your turns. Must be able to play a land this turn.

Retreat to Coralhelm + Trade Routes + Budoka Gardener // Dokai, Weaver of Life


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Budoka Gardener does not have summoning sickness. You control nine or less lands.

Patron of the Moon + Amulet of Vigor + Trade Routes


Combo result
Infinite landfall. Infinite colored mana.
Prerequisites

Patron of the Moon, Amulet of Vigor, and Trade Routes on the battlefield. High Tide in hand. available. At least 2 islands on the battlefield.

Mystic Sanctuary + Trade Routes + Walk the Aeons


Combo result
Infinite turns.
Prerequisites

Trade Routes on the battlefield. Time Warp and Mystic Sanctuary in hand. Control at least 3 Islands. available each turn.

Mystic Sanctuary + Trade Routes + Time Warp


Combo result
Infinite turns.
Prerequisites

Trade Routes on the battlefield. Time Warp and Mystic Sanctuary in hand. Control at least 3 Islands. available each turn.

Mystic Sanctuary + Trade Routes + Temporal Manipulation


Combo result
Infinite turns.
Prerequisites

Trade Routes on the battlefield. Temporal Manipulation and Mystic Sanctuary in hand. Control at least 3 Islands. available each turn.

Mystic Sanctuary + Trade Routes + Capture of Jingzhou


Combo result
Infinite turns.
Prerequisites

Trade Routes on the battlefield. Capture of Jingzhou and Mystic Sanctuary in hand. Control at least 3 Islands. available each turn.

Crucible of Worlds + Trade Routes + Bala Ged Recovery // Bala Ged Sanctuary


Combo result
Infinite turns.
Prerequisites

Crucible of Worlds and Trade Routes on the battlefield. Bala Ged Recovery and Time Warp available to cast. Must be able to produce 6UUG on each of your turns. Must be able to play a land this turn.