Approach of the Second Sun Combos

Approach of the Second Sun + Reprieve


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{W} available.

Venser, Shaper Savant + Approach of the Second Sun


Combo result
Win the game.
Prerequisites

All cards in hand. {14}{W}{W}{U}{U} available.

Obscura Interceptor + Approach of the Second Sun


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{W}{U}{B} available.

Kairi, the Swirling Sky + Approach of the Second Sun


Combo result
Win the game.
Prerequisites

Kairi on the battlefield. Approach of the Second Sun in hand. You have to draw at least one card, or a way to mill at least one card from your library. You have a way to kill Kairi. {12}{W}{W} available.

Glacian, Powerstone Engineer + Approach of the Second Sun


Combo result
Win the game.
Prerequisites

Glacian on the battlefield. Approach of the Second Sun in hand. Glacian does not have summoning sickness. You control at least seven untapped artifacts. {12}{W}{W} available.

Endless Detour + Approach of the Second Sun


Combo result
Win the game.
Prerequisites

All cards in hand. You have a way to draw a card. {12}{G}{W}{W}{W}{U} available.

Approach of the Second Sun + Windfall


Combo result
Win the game.
Prerequisites

All cards in hand. You have at least nine cards in hand, or an opponent has at least seven cards in hand. {14}{W}{W}{U} available.

Approach of the Second Sun + Wheel of Fortune


Combo result
Win the game.
Prerequisites

All cards in hand. {14}{R}{W}{W} available.

Approach of the Second Sun + Vampiric Tutor


Combo result
Win the game.
Prerequisites

All cards in hand. You have a way to draw a card. {12}{W}{W}{B} available.

Approach of the Second Sun + Unsubstantiate


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{U} available.

Approach of the Second Sun + Tainted Pact


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{B} available. NOTE: This combo fails if two of the top six cards of your library share a name.

Approach of the Second Sun + Spellscorn Coven // Take It Back


Combo result
Win the game.
Prerequisites

All cards in hand. {14}{W}{W}{U} available.

Approach of the Second Sun + Scroll Rack


Combo result
Win the game.
Prerequisites

Scroll Rack on the battlefield. Approach of the Second Sun in hand. You have at least eight cards in hand. {13}{W}{W} available.

Approach of the Second Sun + Demonic Consultation


Combo result
Win the game.
Prerequisites

All cards in hand. Your deck size is at least seven. {12}{W}{W}{B} available.

Approach of the Second Sun + Remand


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{U} available.

Approach of the Second Sun + Plunge into Darkness


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{B} available.

Approach of the Second Sun + Personal Tutor


Combo result
Win the game.
Prerequisites

All cards in hand. You have a way to draw a card. {12}{W}{W}{U} available.

Approach of the Second Sun + Necropotence


Combo result
Win the game during your next turn.
Prerequisites

Approach of the Second Sun in hand. Necropotence on the battlefield. {W} available each turn.

Approach of the Second Sun + Narset's Reversal


Combo result
Win the game.
Prerequisites

All cards in hand. {12}{w}{w}{u}{u} available.

Approach of the Second Sun + Mystical Tutor


Combo result
Win the game.
Prerequisites

All cards in hand. You have a way to draw a card. {12}{W}{W}{U} available.

Approach of the Second Sun + Machinate


Combo result
Win the game.
Prerequisites

All cards in hand. You control at least seven artifacts. {13}{W}{W}{U}{U} available.

Approach of the Second Sun + Farsight Ritual


Combo result
Win the game.
Prerequisites

All cards in hand. You control at least one artifact, enchantment and/or token. {14}{W}{W}{U}{U} available.

Approach of the Second Sun + Failure // Comply


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{U} available.

Approach of the Second Sun + Drawn from Dreams


Combo result
Win the game.
Prerequisites

All cards in hand. {14}{W}{W}{U}{U} available.

Approach of the Second Sun + Diabolic Tutor


Combo result
Win the game.
Prerequisites

All cards in hand. {14}{W}{W}{B}{B} available.

Approach of the Second Sun + Demonic Tutor


Combo result
Win the game.
Prerequisites

All cards in hand. {13}{W}{W}{B} available.

Approach of the Second Sun + Sunbird's Invocation + God-Eternal Kefnet


Combo result
Win the game.
Prerequisites

All permanents on the battlefield. Approach of the Second Sun on top of your library. Brainstorm in hand. {w}{u} available.