Darksteel Garrison Combos

Darksteel Garrison + Maze of Ith + Argothian Elder


Combo result
Infinite mana lands you control can produce. Infinitely large creatures until end of turn. Infinite untap of lands you control.
Prerequisites

All permanents on the battlefield. Argothian Elder does not have summoning sickness. Darksteel Garrison attached to Maze of Ith. You control a mana-producing land.

Earthcraft + Darksteel Garrison + Lifespark Spellbomb


Combo result
Infinitely large creatures.
Prerequisites

All permanents on the battlefield. Darksteel Garrison fortified to an untapped basic land. available.

Darksteel Garrison + Maze of Ith + Voyaging Satyr


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Darksteel Garrison attached to Maze of Ith.

Darksteel Garrison + Maze of Ith + Stone-Seeder Hierophant


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Darksteel Garrison attached to Maze of Ith.

Darksteel Garrison + Maze of Ith + Portent Tracker


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Portent Tracker does not have summoning sickness. Darksteel Garrison attached to Maze of Ith.

Darksteel Garrison + Maze of Ith + Ley Weaver


Combo result
Infinite mana lands you control can produce. Infinitely large creatures until end of turn. Infinite untap of lands you control.
Prerequisites

All permanents on the battlefield. Ley Weaver does not have summoning sickness. Darksteel Garrison attached to Maze of Ith. You control a mana-producing land.

Darksteel Garrison + Maze of Ith + Krosan Restorer


Combo result
Infinite mana lands you control can produce. Infinitely large creatures until end of turn. Infinite untap of lands you control.
Prerequisites

All permanents on the battlefield. Krosan Restorer does not have summoning sickness. Darksteel Garrison attached to Maze of Ith. You control a mana-producing land. You have at least seven cards in your graveyard.

Darksteel Garrison + Maze of Ith + Juniper Order Druid


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Juniper Order Druid does not have summoning sickness. Darksteel Garrison attached to Maze of Ith.

Darksteel Garrison + Maze of Ith + Hope Tender


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Hope Tender does not have summoning sickness. Darksteel Garrison attached to Maze of Ith. You control a mana-producing land.

Darksteel Garrison + Maze of Ith + Blossom Dryad


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Blossom Dryad does not have summoning sickness. Darksteel Garrison attached to Maze of Ith.

Ashaya, Soul of the Wild + Darksteel Garrison + Arbor Elf


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Arbor Elf does not have summoning sickness. Darksteel Garrison attached to Arbor Elf.

Darksteel Garrison + Earthcraft + Kamahl, Heart of Krosa


Combo result
Infinitely large creatures.
Prerequisites

All permanents on the battlefield. Darksteel Garrison fortified to an untapped basic land. available.

Darksteel Garrison + Earthcraft + Kamahl, Fist of Krosa


Combo result
Infinitely large creatures.
Prerequisites

All permanents on the battlefield. Darksteel Garrison fortified to an untapped basic land. available.

Ashaya, Soul of the Wild + Darksteel Garrison + Voyaging Satyr


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Darksteel Garrison attached to Voyaging Satyr.

Ashaya, Soul of the Wild + Darksteel Garrison + Stone-Seeder Hierophant


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Darksteel Garrison attached to Stone-Seeder Hierophant.

Ashaya, Soul of the Wild + Darksteel Garrison + Sculptor of Winter


Combo result
Infinitely large creatures until end of turn.
Prerequisites

All permanents on the battlefield. Sculptor of Winter does not have summoning sickness. Darksteel Garrison attached to Sculptor of Winter.

Ashaya, Soul of the Wild + Darksteel Garrison + Krosan Restorer


Combo result
Infinite mana lands you control can produce. Infinitely large creatures until end of turn. Infinite untap of lands you control.
Prerequisites

All permanents on the battlefield. Krosan Restorer does not have summoning sickness. Darksteel Garrison attached to Krosan Restorer. You have at least seven cards in your graveyard.

Ashaya, Soul of the Wild + Darksteel Garrison + Devoted Druid


Combo result
Infinite green mana. Infinite -1/-1 counters on Devoted Druid.
Prerequisites

All permanents on the battlefield. Devoted Druid does not have summoning sickness. Darksteel Garrison attached to Devoted Druid.

Ashaya, Soul of the Wild + Darksteel Garrison + Cinderhaze Wretch


Combo result
Infinite green mana. Infinite -1/-1 counters on Cinderhaze Wretch.
Prerequisites

All permanents on the battlefield. Cinderhaze Wretch does not have summoning sickness. Darksteel Garrison attached to Cinderhaze Wretch.

Ashaya, Soul of the Wild + Darksteel Garrison + Barrenton Medic


Combo result
Infinite green mana. Infinite -1/-1 counters on Barrenton Medic.
Prerequisites

All permanents on the battlefield. Barrenton Medic does not have summoning sickness. Darksteel Garrison attached to Barrenton Medic.