All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Pemmin's Aura attached to Stone-Seeder Hierophant.
Kodama of the East Tree + Spark Double + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Kodama of the East Tree on the battlefield. Spark Double on the battlefield as a copy of Kodama of the East Tree. Dimir Aqueduct in hand. You have not played a land yet this turn.
Kodama of the East Tree + Sporemound + Dimir Aqueduct
Dimir Aqueduct in hand. All other permanents on the battlefield. You are able to play a land this turn.
Kodama of the East Tree + Tireless Tracker + Dimir Aqueduct
Combo result
Infinite landfall triggers. Infinite Clue tokens. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land yet this turn.
Kodama of the East Tree + Toggo, Goblin Weaponsmith + Dimir Aqueduct
Combo result
Infinite landfall triggers. Infinite rock tokens. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand. You have not played a land this turn.
Patron of the Moon + Amulet of Vigor + Dimir Aqueduct
Combo result
Infinite blue mana. Infinite black mana. Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. available.
Pemmin's Aura + Blossom Dryad + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Blossom Dryad does not have summoning sickness. Pemmin's Aura attached to Blossom Dryad.
Pemmin's Aura + Fatestitcher + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Fatestitcher does not have summoning sickness. Pemmin's Aura attached to Fatestitcher.
Pemmin's Aura + Hope Tender + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Hope Tender does not have summoning sickness. Pemmin's Aura attached to Hope Tender. You control an additional land that can :manat: for mana.
Pemmin's Aura + Juniper Order Druid + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Juniper Order Druid does not have summoning sickness. Pemmin's Aura attached to Juniper Order Druid.
Pemmin's Aura + Ley Druid + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Ley Druid does not have summoning sickness. Pemmin's Aura attached to Ley Druid.
Kodama of the East Tree + Scute Swarm + Dimir Aqueduct
Combo result
Infinite landfall triggers. Infinite creature tokens. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land yet this turn.
Pemmin's Aura + Tidewater Minion + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Tidewater Minion does not have summoning sickness. Pemmin's Aura attached to Tidewater Minion.
Pemmin's Aura + Vizier of Tumbling Sands + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Vizier of Tumbling Sands does not have summoning sickness. Pemmin's Aura attached to Vizier of Tumbling Sands.
Pemmin's Aura + Voyaging Satyr + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr.
Retreat to Coralhelm + Budoka Gardener + Dimir Aqueduct
Combo result
Infinite damage. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand.
Retreat to Coralhelm + Budoka Gardener // Dokai, Weaver of Life + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. Budoka Gardener does not have summoning sickness. You control less than nine lands.
Retreat to Coralhelm + Llanowar Scout + Dimir Aqueduct
Combo result
Infinite damage. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand.
Retreat to Coralhelm + Sakura-Tribe Scout + Dimir Aqueduct
Combo result
Infinite damage. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand.
Retreat to Coralhelm + Scaled Herbalist + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. Scaled Herbalist does not have summoning sickness.
Retreat to Coralhelm + Skyshroud Ranger + Dimir Aqueduct
Combo result
Infinite damage. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand.
Retreat to Coralhelm + Walking Atlas + Dimir Aqueduct
Combo result
Infinite damage. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand.
Second Chance + Emeria Shepherd + Dimir Aqueduct
Combo result
Infinite turns. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand. You have 5 or less life. You have not played a land this turn. available each turn.
Kodama of the East Tree + Emeria Angel + Dimir Aqueduct
Combo result
Infinite creature tokens with flying. Infinite ETB. Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land yet this turn.
Composer of Spring + Enchanted Evening + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. You are able to play a land this turn.
Freed from the Real + Blossom Dryad + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Blossom Dryad does not have summoning sickness. Freed from the Real attached to Blossom Dryad.
Freed from the Real + Fatestitcher + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Fatestitcher does not have summoning sickness. Freed from the Real attached to Fatestitcher.
Freed from the Real + Hope Tender + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Hope Tender does not have summoning sickness. Freed from the Real attached to Hope Tender. You control an additional land that can :manat: for mana.
Freed from the Real + Juniper Order Druid + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Juniper Order Druid does not have summoning sickness. Freed from the Real attached to Juniper Order Druid.
Freed from the Real + Ley Druid + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Ley Druid does not have summoning sickness. Freed from the Real attached to Ley Druid.
Freed from the Real + Stone-Seeder Hierophant + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Stone-Seeder Hierophant does not have summoning sickness. Freed from the Real attached to Stone-Seeder Hierophant.
Freed from the Real + Tidewater Minion + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Tidewater Minion does not have summoning sickness. Freed from the Real attached to Tidewater Minion.
Freed from the Real + Vizier of Tumbling Sands + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Vizier of Tumbling Sands does not have summoning sickness. Freed from the Real attached to Vizier of Tumbling Sands.
Freed from the Real + Voyaging Satyr + Dimir Aqueduct
Combo result
Infinite black mana. Prerequisites
All permanents on the battlefield. Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr.
Kodama of the East Tree + Double Major + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Kodama of the East Tree in hand or in the command zone. All other cards in hand. {G}{G}{G}{U} available plus enough mana to pay for commander tax, if applicable.
Archelos, Lagoon Mystic + Patron of the Moon + Dimir Aqueduct
Combo result
Infinite landfall. Infinite blue mana. Infinite black mana. Prerequisites
All permanents on the battlefield except for Dimir Aqueduct in hand. available.
Kodama of the East Tree + Felidar Retreat + Dimir Aqueduct
Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land this turn. You control at least seven differently named lands.
Kodama of the East Tree + Helm of the Host + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Dimir Aqueduct in hand. All other permanents on the battlefield. Helm of the Host attached to Kodama of the East Tree.
Kodama of the East Tree + Irenicus's Vile Duplication + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Kodama of the East Tree on the battlefield. All other cards in hand. {U} available.
Kodama of the East Tree + Maja, Bretagard Protector + Dimir Aqueduct
Dimir Aqueduct in hand. All other permanents on the battlefield. You have not played a land yet this turn.
Kodama of the East Tree + Sakashima of a Thousand Faces + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Kodama of the East Tree on the battlefield. Sakashima of a Thousand Faces on the battlefield as a copy of Kodama of the East Tree. Dimir Aqueduct in hand. You have not played a land yet this turn.
Kodama of the East Tree + Sakashima the Impostor + Dimir Aqueduct
Combo result
Infinite landfall triggers. Prerequisites
Kodama of the East Tree on the battlefield. Sakashima the Impostor on the battlefield as a copy of Kodama of the East Tree. Dimir Aqueduct in hand. You have not played a land yet this turn.