Pull from Eternity Combos

Isochron Scepter + Pull from Eternity + Backdraft Hellkite


Combo result
Infinite turns.
Prerequisites

Isochron Scepter on the battlefield imprinted with Pull from Eternity. Backdraft Hellkite on the battlefield. Temporal Mastery in hand. available.

Isochron Scepter + Pull from Eternity + Dralnu, Lich Lord


Combo result
Infinite turns.
Prerequisites

Isochron Scepter on the battlefield imprinted with Pull from Eternity. Dralnu, Lich Lord on the battlefield. Temporal Mastery in hand. available.

Isochron Scepter + Pull from Eternity + Kess, Dissident Mage


Combo result
Infinite turns.
Prerequisites

Isochron Scepter on the battlefield imprinted with Pull from Eternity. Kess, Dissident Mage on the battlefield. Temporal Mastery in hand. available.

Kess, Dissident Mage + Isochron Scepter + Pull from Eternity


Combo result
Infinite turns.
Prerequisites

Rise of the Eldrazi in hand or in your graveyard. All permanents on the battlefield. You have not cast a spell using Kess's ability this turn if Rise of the Eldrazi is in your graveyard. Pull from Eternity exiled by Isochron Scepter. {C}{C}{C} available the first turn, with {11}{C}{C}{C} available each extra turn.

Lier, Disciple of the Drowned + Isochron Scepter + Pull from Eternity


Combo result
Infinite turns.
Prerequisites

Rise of the Eldrazi in hand or in your graveyard. All permanents on the battlefield. Pull from Eternity exiled by Isochron Scepter. {C}{C}{C} available the first turn, with {11}{C}{C}{C} available each extra turn.

Osgir, the Reconstructor + Isochron Scepter + Pull from Eternity


Combo result
Infinite turns.
Prerequisites

Gonti's Aether Heart in your graveyard. All other permanents on the battlefield. Pull from Eternity exiled by Isochron Scepter's imprint ability. available each turn.

Osgir, the Reconstructor + Ugin's Nexus + Pull from Eternity


Combo result
Infinite turns.
Prerequisites

Ugin's Nexus in graveyard. All other permanents on the battlefield. Isochron Scepter imprinting Pull from Eternity. Osgir does not have summoning sickness. available each turn.

Spellweaver Volute + Pull from Eternity + Thousand-Year Storm


Combo result
Infinite storm count. Near-infinite card draw. Infinite mana lands you control can produce. Infinite untaps of artifacts, creatures, and lands. Cast any instant cards from your graveyard, your library, exile, and opponents' graveyards infinite times. Near-infinite draw triggers.
Prerequisites

Spellweaver Volute and Thousand-Year Storm on the battlefield. Petals of Insight in hand. Pull from Eternity and Turnabout in graveyard. Two additional instant cards in graveyard. Spellweaver Volute attached to Turnabout. You control lands that can tap to add at least {U}{U}. {U} available.