Rise and Shine Combos

Ashaya, Soul of the Wild + Caged Sun + Rise and Shine


Combo result
Draw the game.
Prerequisites

Rise and Shine in hand. All other permanents on the battlefield. "Green" chosen with Caged Sun. Caged Sun does not have summoning sickness. {U} available.

Chromatic Orrery + Umbral Mantle + Rise and Shine


Combo result
Infinite colored mana. Infinite colorless mana. Infinitely large Chromatic Orrery until end of turn. Infinite card draw. Infinite draw triggers.
Prerequisites

Rise and Shine in hand. All permanents on the battlefield. Chromatic Orrery does not have summoning sickness.

Grand Architect + Staff of Domination + Rise and Shine


Combo result
Infinite colorless mana that can only be spent to cast artifact spells. Infinite colorless mana that can only be spent to activate abilities of artifacts. Infinite lifegain. Infinite lifegain triggers. Infinite card draw. Infinite draw triggers. Infinite untap of creatures you control.
Prerequisites

Rise and Shine in hand. All permanents on the battlefield. {U}{U} available.