Sakura-Tribe Scout Combos

Retreat to Coralhelm + Sakura-Tribe Scout + Oboro, Palace in the Clouds


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Oboro, Palace in the Clouds in hand.

Sakura-Tribe Scout + Trade Routes + Retreat to Coralhelm


Combo result
Infinite landfall triggers. Infinite mill.
Prerequisites

All permanents on the battlefield. Sakura-Tribe Scout able to activate its ability. At least one basic land.

Sakura-Tribe Scout + Living Twister + Retreat to Coralhelm


Combo result
Infinite landfall triggers. Infinite mill.
Prerequisites

All permanents on the battlefield. Sakura-Tribe Scout able to activate its ability. At least one Forest.

Sakura-Tribe Scout + Amulet of Vigor + Pemmin's Aura


Combo result
Infinite red mana. Infinite landfall triggers.
Prerequisites

Izzet Boilerworks in hand. All other permanents on the battlefield. Pemmin's Aura attached to Sakura-Tribe Scout. Sakura-Tribe Scout does not have summoning sickness.

Sakura-Tribe Scout + Amulet of Vigor + Freed from the Real


Combo result
Infinite red mana. Infinite landfall triggers.
Prerequisites

Izzet Boilerworks in hand. All other permanents on the battlefield. Freed from the Real attached to Sakura-Tribe Scout. Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Trade Routes + Sakura-Tribe Scout


Combo result
Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control a land that enters the battlefield untapped and can tap to produce at least . Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Storm Cauldron + Sakura-Tribe Scout


Combo result
Infinite mana basic lands you control can produce. Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You have a basic land in hand. Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Sakura-Tribe Scout + Trench Behemoth


Combo result
Infinite mana basic lands you control can produce. Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You control at least one basic land. Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Sakura-Tribe Scout + Simic Growth Chamber


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Simic growth chamber in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Selesnya Sanctuary


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Selesnya Sanctuary in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Rakdos Carnarium


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Rakdos Carnarium in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Orzhov Basilica


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Orzhov Basilica in hand.

Ashaya, Soul of the Wild + Stone-Seeder Hierophant + Sakura-Tribe Scout


Combo result
Infinite landfall triggers.
Prerequisites

Ashaya, Stone-Seeder Hierophant and Sakura-Tribe Scout on the battlefield. Stone-Seeder Hierophant and Sakura-Tribe Scout are not summoning sick. Azorius Chancery in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Izzet Boilerworks


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Izzet Boilerworks in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Guildless Commons


Combo result
Infinite landfall triggers.
Prerequisites

Guildless Commons in hand. All other permanents on the battlefield. Sakura-Tribe Scout does not have summoning sickness.

Retreat to Coralhelm + Sakura-Tribe Scout + Gruul Turf


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Gruul Turf in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Golgari Rot Farm


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Golgari Rot Farm in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Ghost Town


Combo result
Infinite colorless mana.
Prerequisites

All permanents on the battlefield except for Ghost Town in hand. It is not your turn.

Retreat to Coralhelm + Sakura-Tribe Scout + Dimir Aqueduct


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Dimir Aqueduct in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Boros Garrison


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Boros Garrison in hand.

Retreat to Coralhelm + Sakura-Tribe Scout + Azorius Chancery


Combo result
Infinite damage.
Prerequisites

All permanents on the battlefield except for Azorius Chancery in hand.

Retreat to Coralhelm + Cloudstone Curio + Sakura-Tribe Scout


Combo result
Infinite mana basic lands you control can produce. Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. You have basic land card in hand. You control at least one basic land. Sakura-Tribe Scout does not have summoning sickness.

Meloku the Clouded Mirror + Retreat to Coralhelm + Sakura-Tribe Scout


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers.
Prerequisites

All permanents on the battlefield. Sakura-Tribe Scout does not have summoning sickness. You have a land card in hand that enters the battlefield untapped and can tap to produce at least .

Meloku the Clouded Mirror + Intruder Alarm + Sakura-Tribe Scout


Combo result
Infinite creature tokens. Infinite ETB. Infinite landfall triggers. Infinite untap of all creatures.
Prerequisites

All permanents on the battlefield. You have a land card on the battlefield that enters the battlefield untapped and can produce at least . Sakura-Tribe Scout does not have summoning sickness.