Second Chance Combos

Go-Shintai of Life's Origin + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have five or less life. {W}{U}{B}{R}{G} available every turn.

Second Chance + Hanna, Ship's Navigator


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. available each turn. Hanna is not summoning sick.

Second Chance + Hall of Heliod's Generosity


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. 5 or less life. and Hall of Heliod's Generosity available each turn, to cast Second Chance and activate the Hall. Ideally, a secondary source of repeatable card draw, as this combo forces you to draw Second Chance each turn (no additional cards in hand).

Second Chance + Dowsing Shaman


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. available each turn. Dowsing Shaman is not summoning sick.

Norika Yamazaki, the Poet + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. You control a Samurai or Warrior that can attack this turn, and that cannot be blocked and killed by an opponent. {U} available each turn.

Muldrotha, the Gravetide + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your lifetotal is five or less. {U} available each turn.

Second Chance + Silent Sentinel


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. Opponents can not kill Silent Sentinel when you attack. Silent Sentinel is not summoning sick.

Second Chance + Skull of Orm


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. available each turn.

Harnessed Snubhorn + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. An opponent cannot block Harnessed Snubhorn.

Conduit of Worlds + Second Chance


Combo result
Infinite turns. You cannot cast spells.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Charnelhoard Wurm + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Charnelhoard Wurm does not have summoning sickness and cannot be blocked by an opponent. Your life total is five or less. {U} available each turn.

Second Chance + Sun Titan


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. Opponents can not kill Sun Titan when you attack. Sun Titan is not summoning sick.

Second Chance + Treasury Thrull


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You have 5 or less life. Opponents can not kill Treasury Thrull when you attack. Treasury Thrull is not summoning sick. available each turn.

Tameshi, Reality Architect + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. You control at least one land. Your life total is 5 or less. {W} available.

Second Chance + Emeria Shepherd + Orzhov Basilica


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Orzhov Basilica in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Simic Growth Chamber


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Simic Growth Chamber in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Selesnya Sanctuary


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Selesnya Sanctuary in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Form of the Dragon + Encroaching Mycosynth


Combo result
Infinite turns.
Prerequisites

Second Chance in hand or graveyard. All other permanents on the battlefield. You have at least 4 life. An opponent is unable to block and kill Anrakyr the Traveller. Anrakyr the Traveller does not have summoning sickness.

Second Chance + Emeria Shepherd + Rakdos Carnarium


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Rakdos Carnarium in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Golgari Rot Farm


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Golgari Rot Farm in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Mirrormade + Estrid's Invocation


Combo result
Infinite turns.
Prerequisites

Second Chance and Estrid's Invocation on the battlefield. Mirrormade in hand and mana to cast it. 5 or less life.

Second Chance + Opalescence + Assault Suit


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. Assault Suit attached to Second Chance.

Second Chance + Starfield of Nyx + Assault Suit


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. You control at least five enchantments. Assault Suit attached to Second Chance.

Second Chance + Starfield of Nyx + Paradox Haze


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. Paradox Haze enchanting you.

Zur the Enchanter + Second Chance + Rishadan Pawnshop


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. An opponent cannot block and kill Zur. available.

Zur the Enchanter + Second Chance + Tel-Jilad Stylus


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. An opponent cannot block and kill Zur.

Muldrotha, the Gravetide + Necropotence + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. available each turn.

Auramancer + Second Chance + Deadeye Navigator


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. Deadeye Navigator is paired with Auramancer. {U}{U} available each turn.

Auramancer + Second Chance + Eldrazi Displacer


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {C}{U} available each turn.

Auramancer + Second Chance + Emiel the Blessed


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Auramancer + Second Chance + Soulherder


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Auramancer + Second Chance + Teleportation Circle


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Auramancer + Second Chance + Thassa, Deep-Dwelling


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Brago, King Eternal + Heliod, the Radiant Dawn // Heliod, the Warped Eclipse + Second Chance


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. Brago does not have summoning sickness and cannot be blocked by an opponent. {U} available each turn.

Isochron Scepter + Second Chance + Argivian Find


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Argivian Find exiled by Isochron Scepter's imprint ability. An opponent controls a black permanent. Your life total is five or less. {U} available each turn.

Isochron Scepter + Second Chance + Reap


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Reap exiled by Isochron Scepter's imprint ability. An opponent controls a black permanent. Your life total is five or less. {U} available each turn.

Second Chance + Emeria Shepherd + Oboro, Palace in the Clouds


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Oboro, Palace in the Heavens in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Azorius Chancery


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Azorius Chancery in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Boros Garrison


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Boros Garrison in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Dimir Acqueduct


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Dimir Acqueduct in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Dimir Aqueduct


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Dimir Aqueduct in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Auramancer + Second Chance + Conjurer's Closet


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield. Your life total is five or less. {U} available each turn.

Second Chance + Emeria Shepherd + Gruul Turf


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Gruul Turf in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Guildless Commons


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Guildless Commons in hand. You have 5 or less life. You have not played a land this turn. available each turn.

Second Chance + Emeria Shepherd + Izzet Boilerworks


Combo result
Infinite turns.
Prerequisites

All permanents on the battlefield except for Izzet Boilerworks in hand. You have 5 or less life. You have not played a land this turn. available each turn.