Sphinx of the Second Sun Combos

Sphinx of the Second Sun + Aggravated Assault


Combo result
Infinite card draw. Infinite draw triggers. Near-infinite combat phases. Near-infinite untap of creatures and lands you control.
Prerequisites

All permanents on the battlefield. Lands you control can tap to produce at least {R}{R}.

Chronomantic Escape + Sphinx of the Second Sun + Quasiduplicate


Combo result
Creatures cannot attack you.
Prerequisites

Sphinx of the Second Sun on the battlefield. All other cards in hand. {W}{W}{U}{U} available.

Sakashima of a Thousand Faces + Chronomantic Escape + Sphinx of the Second Sun


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Sakashima on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Wall of Stolen Identity


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Wall of Stolen Identity on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Vizier of Many Faces


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Vizier of Many Faces on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Stunt Double


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Stunt Double on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Spark Double


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Spark Double on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Sakashima's Student


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Sakashima's Student on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Sakashima the Impostor


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Sakashima the Impostor on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Rite of Replication


Combo result
Creatures cannot attack you.
Prerequisites

Sphinx of the Second Sun on the battlefield. All other cards in hand. {W}{W}{U}{U} available.

Brass's Bounty + Revel in Riches + Sphinx of the Second Sun


Combo result
Win the game.
Prerequisites

Brass's Bounty in hand. All permanents on the battlefield. You control at least ten in any combination of lands or Treasure tokens. {R} available.

Chronomantic Escape + Sphinx of the Second Sun + Phyrexian Metamorph


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Phyrexian Metamorph on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Phantasmal Image


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Phantasmal Image on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Paradox Haze


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Mirror Image


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Mirror Image on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Glasspool Mimic // Glasspool Shore


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Glasspool Mimic on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Fated Infatuation


Combo result
Creatures cannot attack you.
Prerequisites

Sphinx of the Second Sun on the battlefield. All other cards in hand. {W}{W}{U}{U}{U} available.

Chronomantic Escape + Sphinx of the Second Sun + Clone


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Clone on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Clever Impersonator


Combo result
Creatures cannot attack you.
Prerequisites

Chronomantic Escape in hand. All permanents on the battlefield. Clever Impersonator on the battlefield as a copy of Sphinx of the Second Sun. {W}{W} available.

Chronomantic Escape + Sphinx of the Second Sun + Cackling Counterpart


Combo result
Creatures cannot attack you.
Prerequisites

Sphinx of the Second Sun on the battlefield. All other cards in hand. {W}{W}{U}{U} available.